![](/site_assets/blog/zbrush-tip-backface-and-polygroup-masking-madartistpublishing.jpg)
In this tutorial we are going to take a look at backface and polygroup masking. This allows you to sculpt on thin meshes without affecting the mesh behind, as well as restricting the affected area to just one polygroup.
We hope you enjoyed this tutorial, make sure to follow the links below for even more content.
Website - https://flippednormals.com/
Facebook - https://www.facebook.com/flippednormals
Twitter - https://twitter.com/flippednormals
Vimeo - http://vimeo.com/flippednormals
Subscribe now to stay up to date with future videos!
https://www.youtube.com/c/FlippedNormals?sub_confirmation=1
NOW TRENDING
- TEASER Trailer | CGI 3d Animated Short Film ** SELFIE CAT ** Family Kids Movie Animation by ArtFX
- Adventure CGI 3D Animated Short Film ** CATCH A LOT ** Cute Family Animation by Artfx Team
- Top Tips for Improving your ZBrush Sculpts
- TRAILER | Cute Adventure CGI 3d Animated Short Film ** SPRING ** by Blender Foundation
- How to Become an Animator? How to get into Ringling College of Art & Animation? Grad Tells All