In this tutorial we'll create a light bulb in zBrush with rendering in mind for later. We'll use a high poly work flow to get our silhouette then zremesh to a lower poly model by the end. Further optimization can be done if you need this for a lighter scene but as this will be the only object in our final render this model is still fairly high poly. Stay tuned for the next tutorials where we render this with Renderman and Redshift in Maya.
Stay up to date on Facebook:
http://facebook.com/smallrobotstudio
Check out more of my work:
http://instagram.com/smallrobotstudio
http://smallrobotstudio.com
NOW TRENDING
- Directors React & Breakdown their Sci-Fi Film ** SIGHT ** Daniel Lazo, Eran May-raz, Marcin Migdal
- Action Adventure CGI 3d Animation Short ** KALISKA ** Kids Animated Movie by Objectif3d Team
- TRAILER | Sci-Fi VFX Live Action Short Film ** REWIND ** Apocalyptic Time Travel Film by ISART Team
- CGI 3d Animated Short FILM ** AMID THE SPACE ** By Ridwan Ridun
- In The Sea - Photoshop manipulation Tutorial Light Effects